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Xconq
Xconq is an open source computer strategy game and game engine. First posted to comp.sources.games in 1987, it is notable as one of the first multi-player games to be released for the X Window System. It was for several years the only turn-based graphical war game available on Unix/X systems. Xconq is released as free software under the terms of the GNU General Public License.
https://en.wikipedia.org/wiki/Xconq
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Warlords (game series)
Warlords is a computer game series created by Steve Fawkner, in which role-playing elements are combined with turn-based strategy in a fantasy setting. The series includes four official games and two extension packs. Several remakes (both officially supported and fan-contributed) exist.
https://en.wikipedia.org/wiki/Warlords_(game_series)
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Warlock: Master of the Arcane
Warlock: Master of the Arcane is a 4X turn-based strategy video game developed by 1C:Ino-Co Plus and published by Paradox Interactive. It was released for Microsoft Windows on 8 May 2012. The sequel Warlock II: The Exiled was released in 2014.
https://en.wikipedia.org/wiki/Warlock:_Master_of_the_Arcane
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Warlock II: The Exiled
Warlock II: The Exiled is a 4X turn-based strategy video game developed by 1C:Ino-Co Plus and published by Paradox Interactive. It was released for Microsoft Windows on 10 April 2014. It is the sequel to Warlock: Master of the Arcane
https://en.wikipedia.org/wiki/Warlock_II:_The_Exiled
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Ultimate Domain
Ultimate Domain is a computer game developed by Microïds and published by Software Toolworks in 1993 for the IBM PC. In 2011, an iPad version was released. A follow-up to Ultimate Domain named Genesia Legacy is scheduled to be released in 2015.
https://en.wikipedia.org/wiki/Ultimate_Domain
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Total War (series)
Total War is a computer strategy game series developed by The Creative Assembly in Horsham, UK. Its games combine turn-based strategy and resource management, with real-time tactical control of battles. The first game of the series, Shogun: Total War was released in 2000. The most recent major game released was Total War: Attila on 17 February 2015. The forthcoming Total War: Warhammer was announced in April 2015.
https://en.wikipedia.org/wiki/Total_War_(series)
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The Tone Rebellion
The Tone Rebellion is a science fiction real-time strategy game created by The Logic Factory. Released in 1997, it was the company's second release after Ascendancy, a space strategy game.
https://en.wikipedia.org/wiki/The_Tone_Rebellion
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Thousand Parsec
Thousand Parsec (TP) is a free and open source project with the goal of creating a framework for turn-based space empire building games.
https://en.wikipedia.org/wiki/Thousand_Parsec
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Sword of the Stars: Born of Blood
Sword of the Stars: Born of Blood is the expansion pack to Sword of the Stars, a turn-based strategy game for the PC released June 2007. Born of Blood was developed by Kerberos Productions and published by Lighthouse Interactive. It is notable for receiving Gamespot's first merit, the terrific voice acting merit.
https://en.wikipedia.org/wiki/Sword_of_the_Stars:_Born_of_Blood
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Sword of the Stars II: Lords of Winter
Sword of the Stars II: Lords of Winter is a science fiction strategy video game developed by Kerberos Productions. It is the sequel to the 2006 game Sword of the Stars and is published by Paradox Interactive. It features the same six races as the original game along with a new enemy, the Suul'ka. On October 19, 2012, Kerberos gave the 'all-clear' rating, stating the game is now in an acceptable state and support for the project will continue indefinitely. In late 2012, the End of Flesh expansion was made available for free to all owners of the game, simultaneous with the release of the Enhanced Edition which bundles the original game with the expansion.
https://en.wikipedia.org/wiki/Sword_of_the_Stars_II:_Lords_of_Winter
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Sword of the Stars
Sword of the Stars is a space 4X game developed by Kerberos Productions. In the game the player chooses one of four unique races to form an interstellar empire and conquer the galaxy. In order to win, the player must expand territory by colonizing new star systems, exploit the resources available to his colonies, design and build starships, and improve their empire's technology through research and strategy.
https://en.wikipedia.org/wiki/Sword_of_the_Stars
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Sword of Aragon
Sword of Aragon is a turn-based strategy and role-playing game developed and published by Strategic Simulations, Inc. in 1989. It is also considered to be of the 4X genre. Set in the fictional land of Aragon, the games casts its protagonist as the duke of a city named Aladda. After assuming rule over the city and avenging his father's death, the protagonist embarks on a quest to unify the land through conquest. Accomplishing this goal entails developing cities, recruiting armies, and directing the troops on the fields of battle to victory. First published on the DOS platform during the emergence of electronic wargaming, the game was also ported to Amiga machines. Reception towards Sword of Aragon tended to be more positive than negative; reviewers called it an exciting game, but criticized its method of copy protection and cited problems with its documentation. There were also opinions that the game was more of a niche product, catering to hardcore strategists.
https://en.wikipedia.org/wiki/Sword_of_Aragon
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Strength & Honour
Strength & Honour by Magitech is a Microsoft Windows PC game of global domination that combines turn-based empire building and epic real-time tactics. Nations can belong to civilizations ranging from the Romans and Carthaginians in the west, to the West Indians and Chinese in the east. The official website can be found at Strength & Honour
https://en.wikipedia.org/wiki/Strength_%26_Honour
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Strategic Conquest
Strategic Conquest is a two-player turn-based strategy game for the Apple II and Apple Macintosh, based on the wargame Empire. It was published by PBI Software and the Macintosh version was continued by Delta Tao Software.
https://en.wikipedia.org/wiki/Strategic_Conquest
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Starships Unlimited
Starships Unlimited is a 4X real-time strategy game series. Unlike other 4X games, Starships Unlimited puts greater emphasis on starships than on colonies.
https://en.wikipedia.org/wiki/Starships_Unlimited
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Stars!
Stars! is a complex turn-based computer game in which planets and fleets of spaceships are managed, using the 4X game model (eXplore, eXpand, eXploit & eXterminate). The game has been around since 1995, and still has a strong following.
https://en.wikipedia.org/wiki/Stars!
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StarDrive
StarDrive is a 4X real-time strategy video game by Zero Sum Games, it was released for Microsoft Windows in April 2013. The game was funded through Kickstarter, raising $17,676 in its December 2011 crowdfunding campaign. The player's goal is to dominate the galaxy with one of the eight races through diplomacy and war while developing new technologies, exploring new star systems and colonizing new planets. The game received a mixed critical reception, generating a score of 61/100 on reviews aggregation website Metacritic. Its sequel, StarDrive 2 contrastingly adopts turn-based strategy gameplay and was released in April 2015.
https://en.wikipedia.org/wiki/StarDrive
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Star Wars: Rebellion
Star Wars: Rebellion (or Supremacy in the United Kingdom and Ireland) is a real-time strategy game released in 1998 by LucasArts and set in the fictional Star Wars expanded universe.
https://en.wikipedia.org/wiki/Star_Wars:_Rebellion
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Star Trek: Birth of the Federation
Star Trek: Birth of the Federation (also known as Star Trek: The Next Generation: Birth of the Federation and Birth of the Federation) is a 4X turn-based computer strategy game developed by Microprose and published by Hasbro Interactive. The game was initially released on May 25, 1999 for Windows personal computers.
https://en.wikipedia.org/wiki/Star_Trek:_Birth_of_the_Federation
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Star Ruler
Michael Singleton
https://en.wikipedia.org/wiki/Star_Ruler
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Spaceward Ho!
Spaceward Ho! is a turn-based science fiction computer strategy game that was written by Peter Commons, designed by Joe Williams (Joedelta) and published by Delta Tao Software. The first version was released in 1990, and further upgrades followed regularly; the current version, 5.0.5, was released on July 8, 2003. It has received wide recognition in the Macintosh community, for example being inducted into the Macworld Game Hall of Fame.
https://en.wikipedia.org/wiki/Spaceward_Ho!
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Space Empires V
Space Empires V (SEV) is a 4X turn based strategy game that was released in 2006. It was developed by Malfador Machinations and published by Strategy First. The game retains many races and technologies from its predecessor, Space Empires IV (SEIV).
https://en.wikipedia.org/wiki/Space_Empires_V
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Space Empires IV
Space Empires IV is a turn-based 4X strategy computer game developed by Malfador Machinations and published by Strategy First as part of the Space Empires series in which players control an alien race in an attempt at galactic conquest.
https://en.wikipedia.org/wiki/Space_Empires_IV
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Space Empires
Space Empires is a series of 4X turn-based strategy games by Malfador Machinations that allow the player to assume the role of the leader of a space-faring civilization.
https://en.wikipedia.org/wiki/Space_Empires
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Sins of a Solar Empire
Sins of a Solar Empire is a 2008 science fiction real-time strategy computer game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X strategy games; its makers describe it as "RT4X." In the game, players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means.
https://en.wikipedia.org/wiki/Sins_of_a_Solar_Empire
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Sins of a Dark Age
Sins of a Dark Age is a dark fantasy multiplayer online battle arena (MOBA) video game developed by Ironclad Games and published by Ironclad Games and Steam for Microsoft Windows operating systems. The game launched Free to Play on Steam on May 8, 2015. The game features a comprehensive storyline set in a dark fantasy world. The style of the game stands out as more mature than cartoon predecessors in the genre. This is also apparent in the expansive dialog, visual detail, and obvious RPG inspiration.
https://en.wikipedia.org/wiki/Sins_of_a_Dark_Age
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Sid Meier's Colonization
Sid Meier's Colonization is a computer game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. It was originally released for DOS, and later ported to Windows 3.1 (1995), the Amiga (1995), and Macintosh (1995).
https://en.wikipedia.org/wiki/Sid_Meier%27s_Colonization
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Sid Meier's Alpha Centauri
Sid Meier's Alpha Centauri is a video game in the 4X genre which is considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists.
https://en.wikipedia.org/wiki/Sid_Meier%27s_Alpha_Centauri
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The Settlers Online
The Settlers Online (known as The Settlers Online: Castle Empire in the United States) is a freemium, online browser-based version inspired by the The Settlers.
https://en.wikipedia.org/wiki/The_Settlers_Online
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Reach for the Stars (video game)
Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X games (Explore, Expand, Exploit, Exterminate) genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985. Version 3 added a DOS port, though it did not share all of the features of the other platforms. The game was eventually ported to pre-Mac OS X versions of the Macintosh operating system, such as System 6. It was also ported to the Amiga and Apple IIGS, from the Mac OS version.
https://en.wikipedia.org/wiki/Reach_for_the_Stars_(video_game)
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Pax Imperia: Eminent Domain
Pax Imperia: Eminent Domain is a real-time strategy computer game. The game emphasizes empire building and customization. Instead of using a single large map as do most of the current real-time strategy games, Pax Imperia revolves around star systems connected by wormholes or jump points, which connect a system of star systems in a large web. The game allowed for the player to customise the species that they were to play to a high degree. Players could focus on construction, reproduction, research, espionage, or the acquisition of money. Players could select special qualities, such as having psychic powers or an aquatic physiology, and could tailor their species to be better at peaceful colonisation or conquest.
https://en.wikipedia.org/wiki/Pax_Imperia:_Eminent_Domain
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Pax Imperia
Pax Imperia is a 4X game for the Apple Macintosh, released in 1992. The game won praise for its complex gameplay, real-time mode and ability for up to 16 players to join a single game using AppleTalk.
https://en.wikipedia.org/wiki/Pax_Imperia
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Master of Orion III
Master of Orion III (MoO3, MoOIII) is a 4X turn-based strategy game and the third in the Master of Orion series. MoO3 was developed by Quicksilver Software and published by Infogrames on February 25, 2003.
https://en.wikipedia.org/wiki/Master_of_Orion_III
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Master of Orion II: Battle at Antares
Master of Orion II: Battle at Antares (MOO2) is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor Master of Orion. The PC version was published by MicroProse in 1996, and the Apple Macintosh version a year later by MacSoft, in partnership with MicroProse. Despite its age, the game has retained a large fan base, and is still played online.
https://en.wikipedia.org/wiki/Master_of_Orion_II:_Battle_at_Antares
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Master of Orion (upcoming video game)
Master of Orion is a reboot of the award-winning and critically acclaimed sci-fi strategy game first released in 1993. Being developed by Argentine-based NGD Studios and reimagined by Wargaming, the game is built around the 4X (Explore, Expand, Exploit and Exterminate) turn-based model. In Master of Orion, the player leads one of 10 playable races to galactic supremacy through the exploration and colonization of star systems while utilizing diplomacy, conquest and technological developments.
https://en.wikipedia.org/wiki/Master_of_Orion_(upcoming_video_game)
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Master of Orion
Master of Orion (MoO or MOO) is a turn-based, 4X science fiction computer strategy game released in 1993 by MicroProse on the MS-DOS and Mac OS operating systems. The game is the first in its franchise, and the rights are now held by Wargaming.net. The player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and colonizing star systems.
https://en.wikipedia.org/wiki/Master_of_Orion
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Master of Magic
Master of Magic is a single-player, fantasy turn-based strategy 4X genre video game created by Simtex and published for MS-DOS by MicroProse in 1994. The player is a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards.
https://en.wikipedia.org/wiki/Master_of_Magic
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Lost Empire
Lost Empire is a 4X turn-based strategy video game developed by Pollux Gamelabs and released in June 2007.
https://en.wikipedia.org/wiki/Lost_Empire
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Lords of the Black Sun
Lords of the Black Sun (previously titled Star Lords) is a 4X turn-based strategy computer game developed by Arkavi Studios and published by Iceberg Interactive. It was made available as an early access game on Steam December 6, 2013 and was released on September 12, 2014.
https://en.wikipedia.org/wiki/Lords_of_the_Black_Sun
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Lords of Magic
Lords of Magic is a turn-based strategy PC game designed for Windows 95/98 by Sierra Entertainment. The game was intended to combine elements of Heroes of Might and Magic II and Lords of the Realm II. The special edition also contains the Legends of Urak quest pack, a set of five individual quests that revolve around stories unrelated to the main plot of the game.
https://en.wikipedia.org/wiki/Lords_of_Magic
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Legends of Pegasus
Legends of Pegasus is a turn-based, real-time strategy 4X game developed by now defunct German company NovaCore Studios, and published by Kalypso Media.
https://en.wikipedia.org/wiki/Legends_of_Pegasus
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Iron Seed
Iron Seed is a 1994 DOS video game, developed and published by Channel 7. It is a real-time strategy, science fiction, space trading and combat game.
https://en.wikipedia.org/wiki/Iron_Seed
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Incunabula (video game)
Incunabula is a 1984 computer game by Avalon Hill. It was designed by Steve Estvanik. It is the original computerized version of Avalon Hill's Civilization board game. It was eclipsed by Sid Meier's much more successful Civilization, and its following series, released in 1991.
https://en.wikipedia.org/wiki/Incunabula_(video_game)
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Imperium Galactica II: Alliances
Imperium Galactica II: Alliances is a real-time game featuring aspects of RTT, RTS and empire-building computer games from the Hungarian-based studio Digital Reality. It is the sequel to Digital Reality's previous game, Imperium Galactica.
https://en.wikipedia.org/wiki/Imperium_Galactica_II:_Alliances
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Imperium Galactica
Imperium Galactica is a computer game made by a Hungarian company Digital Reality that combines many of the features of 4X games with some of the features of real-time tactical games. The same company would later make its sequel, Imperium Galactica II, in 1999. Imperium Galactica was published and distributed by GT Interactive in 1997. The soundtrack is the work of Tamás Kreiner which was the basis of his reputation. Nexus: The Jupiter Incident, developed by the Hungarian-based Mithis Entertainment, was originally planned and designed as "Imperium Galactica 3" but in development renamed and refocussed to a real-time tactics game.
https://en.wikipedia.org/wiki/Imperium_Galactica
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Imperium (PBEM game)
Imperium is a play-by-email wargame run by Email Games. The game is set in a fictional remote future where human beings have colonised the known galaxy and established a trading civilisation. Periodically, this civilisation erupts into war and major trading guilds (or houses) compete to re-establish their dominion. The major units of Imperium include ships, armies, and leaders and the major strategic elements include warfare, diplomacy, intelligence and planetary production. Typically, a game of Imperium will take 10–15 weeks to complete and involve 12-20 players, located across the world. Players submit one set of orders per week and engage in diplomacy and discussion via email.
https://en.wikipedia.org/wiki/Imperium_(PBEM_game)
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Imperialism II: Age of Exploration
Imperialism II: Age of Exploration is a turn-based strategy computer game developed by Frog City Software and published by Strategic Simulations, Inc. (SSI) in 1999. It is the successor to the 1997 game Imperialism. In Imperialism II, the player starts as ruler of a 16th-century European country, and must build an empire.
https://en.wikipedia.org/wiki/Imperialism_II:_Age_of_Exploration
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Imperialism (video game)
Imperialism is a turn-based strategy game for Microsoft Windows and Apple Macintosh computers, developed by Frog City Software and published by Strategic Simulations, Inc. ("SSI") in 1997. In Imperialism, the player is the ruler of a 19th-century country, and aims to become ruler of the world by conquest or by vote. Imperialism was followed by Imperialism II: Age of Exploration.
https://en.wikipedia.org/wiki/Imperialism_(video_game)
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Illyriad
Illyriad is a free to play massively multiplayer online persistent browser-based strategy game developed by the UK software company Illyriad Games Ltd, the company's first full online strategy game, first released in beta in 2010, and launched in 2011.
https://en.wikipedia.org/wiki/Illyriad
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Hammer of the Gods (video game)
Hammer of the Gods is a 1994 turn-based strategy computer game developed by Holistic Design and published by New World Computing for DOS. The events of the game take place in viking age Europe, with a Norse fantasy setting. Hammer of the Gods is one of the games that spawned the creation of the Heroes of Might and Magic strategy series.
https://en.wikipedia.org/wiki/Hammer_of_the_Gods_(video_game)
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Haegemonia: Legions of Iron
Haegemonia: Legions of Iron, or Hegemonia: Legions of Iron is a 3D real-time strategy game made by the Hungarian Digital Reality and is similar in many respects to Homeworld and Digital Reality's previous game, Imperium Galactica II. The game series uses many concepts originating from the Master of Orion series.
https://en.wikipedia.org/wiki/Haegemonia:_Legions_of_Iron
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Galactic Civilizations III
Galactic Civilizations III is a 4X turn-based strategy video game for Microsoft Windows by Stardock. It is the sequel to 2006's Galactic Civilizations II: Dread Lords.
https://en.wikipedia.org/wiki/Galactic_Civilizations_III
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Galactic Civilizations II: Twilight of the Arnor
Galactic Civilizations II: Twilight of the Arnor, released April 30, 2008, is the second expansion pack to the turn-based strategy video game Galactic Civilizations II: Dread Lords, following the first expansion pack Galactic Civilizations II: Dark Avatar, released February 2007. It has been affirmed by the developer, Stardock, that this is to be the last expansion.
https://en.wikipedia.org/wiki/Galactic_Civilizations_II:_Twilight_of_the_Arnor
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Galactic Civilizations II: Dread Lords
Galactic Civilizations II: Dread Lords (commonly GalCiv II or GalCiv2) is a 4X turn-based strategy by Stardock for Microsoft Windows. It is the sequel to the original Galactic Civilizations (in turn based on the OS/2 games Galactic Civilizations and Galactic Civilizations 2), and was released at retail and on Stardock's online subscription service, TotalGaming.net, on February 21, 2006. An expansion, Dark Avatar, was released in February 2007. A second expansion, Twilight of the Arnor, was released in April 2008.
https://en.wikipedia.org/wiki/Galactic_Civilizations_II:_Dread_Lords
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Galactic Civilizations II: Dark Avatar
Galactic Civilizations II: Dark Avatar is the first expansion pack to the turn-based strategy game Galactic Civilizations II: Dread Lords. It was released by Stardock in February 2007, both as a separately downloadable expansion and the combination retail box Galactic Civilizations II: Gold Edition.
https://en.wikipedia.org/wiki/Galactic_Civilizations_II:_Dark_Avatar
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Galactic Civilizations
Galactic Civilizations is a turn-based strategy video game developed by Stardock and released in March 2003. The game is a remake of a vintage OS/2 series of the same name. An expansion pack entitled Altarian Prophecy was released in July 2004. A sequel, Galactic Civilizations II: Dread Lords, was released February 21, 2006. On May 14, 2015 Stardock released Galactic Civilizations III.
https://en.wikipedia.org/wiki/Galactic_Civilizations
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Freeciv
Freeciv is a single, and multiplayer, turn-based strategy game for workstations and personal computers inspired by the proprietary Sid Meier's Civilization series. It is available for most desktop computer operating systems. Released under the GNU General Public License, Freeciv is free and open source software. The game's default settings are closest to Civilization II, in both gameplay and graphics (including the units and the isometric grid).
https://en.wikipedia.org/wiki/Freeciv
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Fragile Allegiance
Gremlin Interactive: Kim Blake
https://en.wikipedia.org/wiki/Fragile_Allegiance
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Endless Space
Endless Space is a turn-based strategy, science fiction 4X game developed by Amplitude Studios released on July 4, 2012 for Microsoft Windows and August 31, 2012 for Mac OS X. It sold over 500,000 units.
https://en.wikipedia.org/wiki/Endless_Space
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Endless Legend
Endless Legend is a turn based 4X fantasy-strategy game developed by Amplitude Studios and published by Iceberg Interactive for Microsoft Windows and Mac OS X in September 2014. The purpose of the game is to dominate the world "Auriga" with one of the eight races through either diplomacy or war while developing new technologies, exploring new lands and founding new cities.
https://en.wikipedia.org/wiki/Endless_Legend
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Empire Classic
Empire is a 4X wargame created in 1971 by Peter Langston, taking its name from a Reed College board game of the same name. In 1973, Empire resurfaced under the name Civilization on an HP2000 minicomputer at Evergreen State College. The game was written in interpreted BASIC and utilized extensions to the operating system. When the host computer was retired, the source code to Civilization was lost. Subsequently, two other authors each independently wrote a new version of the game, both named Empire.
https://en.wikipedia.org/wiki/Empire_Classic
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Emperor of the Fading Suns
Emperor of the Fading Suns is a science fiction "grand-scale" space strategy computer game made by Holistic Design in 1996. This game was based on Holistic's in-house role playing game Fading Suns. The game had a wide array of units and a complex back-story but was rushed to market and released with numerous severe flaws and several features underdeveloped. In patched form, it survives as a popular abandonware title with numerous unofficial, fan-made mods.
https://en.wikipedia.org/wiki/Emperor_of_the_Fading_Suns
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Elemental: War of Magic
Elemental: War of Magic is a fantasy 4X turn-based strategy game developed and published by Stardock, released August 24, 2010.
https://en.wikipedia.org/wiki/Elemental:_War_of_Magic
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Elemental: Fallen Enchantress
Elemental: Fallen Enchantress is a turn-based strategy video game developed and published by Stardock for Microsoft Windows in 2012.
https://en.wikipedia.org/wiki/Elemental:_Fallen_Enchantress
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Dominions 3: The Awakening
Dominions 3: The Awakening is a fantasy turn-based strategy game created by Illwinter and published in 2006 by Shrapnel Games. It is the third game in the Dominions series, preceded by Dominions: Priests, Prophets and Pretenders and Dominions II: The Ascension Wars. Illwinter's publishing contract with Shrapnel Games expired in November 2012 and Dominions 3 was republished on Desura in late December 2012 and soon after on GamersGate. Dominions 3 is currently a Greenlight candidate on Steam.
https://en.wikipedia.org/wiki/Dominions_3:_The_Awakening
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Distant Worlds
Distant Worlds is a pausable real-time, space grand strategy wargame developed by Code Force and published by Matrix Games.
https://en.wikipedia.org/wiki/Distant_Worlds
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Deadlock: Planetary Conquest
Deadlock: Planetary Conquest is a turn-based strategy computer game by Accolade. The game was officially released in 1996. The story revolves around eight races' struggle for control over the planet Gallius IV, which came to a deadlock. The races are Human, Cyth, Ch'Cht, Maug, Re’Lu, Uva Mosk, Tarth and Skirineen, although the latter are not a playable side.
https://en.wikipedia.org/wiki/Deadlock:_Planetary_Conquest
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Deadlock II: Shrine Wars
Deadlock II: Shrine Wars is a sci-fi turn-based strategy computer game developed by Cyberlore Studios and published by Accolade, released on February 28, 1998 as a sequel to Deadlock: Planetary Conquest. The game allows the player to play as the leader of an alien race who controls colonies on a planet's surface.
https://en.wikipedia.org/wiki/Deadlock_II:_Shrine_Wars
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Civilization: Call to Power
Civilization: Call to Power is a PC turn-based strategy game developed by Activision as a successor to the extremely successful Civilization computer games by Sid Meier. It was ported to Linux by Loki Software.
https://en.wikipedia.org/wiki/Civilization:_Call_to_Power
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Civilization V
Sid Meier's Civilization V is a 4X video game in the Civilization series developed by Firaxis Games, released on Microsoft Windows in September 2010, OS X on November 23, 2010, and Linux/SteamOS on June 10, 2014.
https://en.wikipedia.org/wiki/Civilization_V
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Civilization IV: Warlords
Civilization IV: Warlords is the first official expansion pack of the critically acclaimed turn-based strategy video game Civilization IV.
https://en.wikipedia.org/wiki/Civilization_IV:_Warlords
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Civilization IV: Colonization
Sid Meier's Civilization IV: Colonization is a remake (a total conversion using Civilization IV engine) of the 1994 turn-based strategy game Sid Meier's Colonization. Players control settlers from one of four European nations, Spain, England, France, or the Netherlands, that are trying to conquer/colonize the New World in the period between 1492–1792. The final goal of each player is to build up their colonies and a standing army, then declare independence from their mother country and defeat the military force that the King sends to crush the rebellion.
https://en.wikipedia.org/wiki/Civilization_IV:_Colonization
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Civilization IV: Beyond the Sword
Civilization IV: Beyond the Sword is the second official expansion pack of the turn-based strategy video game Civilization IV. The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
https://en.wikipedia.org/wiki/Civilization_IV:_Beyond_the_Sword
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Civilization IV
Sid Meier's Civilization IV (also known as Civilization 4 or Civ4) is a turn-based strategy computer game and the fourth installment of the Civilization series. It was designed by Soren Johnson under the direction of Sid Meier and his video game development studio Firaxis Games, and then first released in North America, Europe, and Australia, between October 25 and November 4, 2005.
https://en.wikipedia.org/wiki/Civilization_IV
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Civilization III: Play the World
Civilization III: Play the World (PTW), released in October 2002, is the first expansion pack for the award winning game Civilization III. Play the World added more civilizations, a new multiplayer feature, new Wonders of the World, new units and new game modes, including: elimination, regicide, and capture the flag.
https://en.wikipedia.org/wiki/Civilization_III:_Play_the_World
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Civilization III: Conquests
Civilization III: Conquests is the second and final expansion for the award-winning and best-selling computer game Civilization III. It was published in 2003. This expansion added eight new civilizations to the game, and including the eight civilizations from Play the World this brings the total number of playable civilizations up to thirty-one (the maximum supported by the game). The new civilizations are the Byzantines, the Dutch, the Hittites, the Incans, the Mayans, the Portuguese and the Sumerians. In addition to these playable civilizations, graphics for the Austrians are present in the editor so one can replace an existing civilization.
https://en.wikipedia.org/wiki/Civilization_III:_Conquests
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Civilization III
Sid Meier's Civilization III, commonly shortened to Civ III or Civ 3, is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was preceded by Civilization II and followed by Civilization IV, and it was released in 2001. The game offers very sophisticated gameplay in terms of both mechanics and strategy. Unlike the original game, Civ III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.
https://en.wikipedia.org/wiki/Civilization_III
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Civilization II: Test of Time
Civilization II: Test of Time, released in 1999, is a turn-based strategy game remake of the best selling game Civilization II that was released to compete with Sid Meier's Alpha Centauri. Test of Time's central innovation was the addition of multiple maps and the inclusion of two campaigns concerning science fiction and fantasy themes.
https://en.wikipedia.org/wiki/Civilization_II:_Test_of_Time
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Civilization II
Sid Meier's Civilization II is a turn-based strategy video game developed and published by MicroProse. It was first released in 1996 for the PC and later ported to the Sony PlayStation. In 2002, Atari (MicroProse's owner at the time) re-released the game for newer operating systems, such as Windows 2000 and Windows XP.
https://en.wikipedia.org/wiki/Civilization_II
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Civilization (video game)
Sid Meier's Civilization is a turn-based "4X"-type strategy video game created by Sid Meier and Bruce Shelley for MicroProse in 1991. The game's objective is to "Build an empire to stand the test of time": it begins in 4000 BC and the players attempt to expand and develop their empires through the ages from the ancient era until modern and near-future times. It is also known simply as Civilization, Civilization I, or abbreviated to Civ or Civ I.
https://en.wikipedia.org/wiki/Civilization_(video_game)
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C-evo
C-evo is a free turn-based strategy computer game whose source code – written in Delphi – has been put in the public domain by Steffen Gerlach, its programmer and designer. Other people have contributed separately downloadable alternative artificial intelligences for C-evo. Likewise, some of the graphics in the game are of external origin, but all are freeware.
https://en.wikipedia.org/wiki/C-evo
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Call to Power II
Call to Power II is a PC turn-based strategy game released by Activision', which itself was a successor to the Civilization series by Sid Meier; this game could not have "Civilization" in its title because the license to the Civilization name was lost.
https://en.wikipedia.org/wiki/Call_to_Power_II
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Ascendancy (video game)
Ascendancy is a 4X science fiction turn-based strategy computer game. It was originally released for MS-DOS in 1995 and was updated and re-released for iOS in 2011 by The Logic Factory. Ascendancy is a galactic struggle to become the dominant life force, hence the title. The game's introductory cinematic states "Wildly different cultures competed for the same worlds. In the enormous upheaval that followed, one of these species would gain ascendancy."
https://en.wikipedia.org/wiki/Ascendancy_(video_game)
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Armada 2526
Armada 2526 is a 4X science fiction computer strategy game developed by Ntronium Games, released in North America on November 17, 2009. Armada 2526 is an example of the space opera genre, and is the spiritual successor of the game Armada 2525, which was released by Interstel in 1991. Armada 2526 puts players in charge of a fledgling galactic empire, and they must attempt to explore the galaxy and expand their territory, while trying to destroy rival empires. The gameplay is a hybrid of turn-based and real-time time-keeping systems, and players can use military, diplomatic, economic and technological means to further their empires. The game received mixed reviews from critics.
https://en.wikipedia.org/wiki/Armada_2526
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Anacreon: Reconstruction 4021
Anacreon: Reconstruction 4021 is a DOS computer game originally written by George Moromisato, and published by TMA in 1987. The game's theme was galactic conquest, with the setting strongly inspired by Isaac Asimov's Foundation series of novels. It was one of the first computer strategy games, and is an example of a 4X game (eXplore, eXpand, eXploit, eXterminate). A Windows remake, titled Anacreon: Imperial Conquest in the Far Future, was released by George Moromisato in 2004. Beta-testing for Anacreon 3, a new web-based version, started in late 2012.
https://en.wikipedia.org/wiki/Anacreon:_Reconstruction_4021
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Age of Wonders: Shadow Magic
Age of Wonders: Shadow Magic is a turn-based strategy video game in a fantasy setting. Shadow Magic is the third incarnation of the Age of Wonders series, and is a direct sequel to Age of Wonders II: The Wizard's Throne. All three games were developed by Triumph Studios, a Dutch video game developer. The series is the spiritual successor to Master of Magic.
https://en.wikipedia.org/wiki/Age_of_Wonders:_Shadow_Magic
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Age of Wonders II: The Wizard's Throne
Age of Wonders II: The Wizard's Throne is a turn-based strategy video game in a fantasy setting. The first sequel to Age of Wonders, it was developed by Triumph Studios, a Dutch game developer.
https://en.wikipedia.org/wiki/Age_of_Wonders_II:_The_Wizard%27s_Throne
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Age of Wonders III
Age of Wonders III is a 4X turn-based strategy video game developed and published by Dutch developer Triumph Studios. It is the fourth game in the Age of Wonders series, following Age of Wonders, Age of Wonders II: The Wizard's Throne and Age of Wonders: Shadow Magic released in 1999, 2002, and 2003 respectively. It was released on March 31, 2014 through digital distribution, as well as through retail in select territories for Microsoft Windows. A port to Linux and OS X was released on April 14, 2015.
https://en.wikipedia.org/wiki/Age_of_Wonders_III
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Age of Wonders
Age of Wonders is a turn-based strategy video game often likened to Master of Magic. Originally titled World of Wonders, the game incorporated several role-playing video game elements that were dropped when simultaneous turns were implemented. The game was co-developed by Triumph Studios and Epic MegaGames, Dutch and American game developers respectively, and published by Gathering of Developers in 1999. This game is notable for its detailed description of mythical creatures.
https://en.wikipedia.org/wiki/Age_of_Wonders
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Chronology of 4X video games
This is a comprehensive index of 4X video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings. Notice how many of these games are sequels.
https://en.wikipedia.org/wiki/Chronology_of_4X_video_games
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4X
4X is a genre of strategy-based video and board games in which players control an empire and "eXplore, eXpand, eXploit, and eXterminate". The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World. Since then, others have adopted the term to describe games of similar scope and design.
https://en.wikipedia.org/wiki/4X