Quake | |
---|---|
Developer(s) | id Software[a] |
Publisher(s) | GT Interactive[b] |
Designer(s) | John Romero American McGee Sandy Petersen Tim Willits |
Programmer(s) | John Carmack Michael Abrash John Cash |
Artist(s) | Adrian Carmack Kevin Cloud Paul Steed |
Composer(s) |
|
Series | Quake |
Engine | Quake engine[c] |
Platform(s) | |
Release |
June 22, 1996
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Quake | |
---|---|
Developer(s) | id Software[a] |
Publisher(s) | GT Interactive[b] |
Designer(s) | John Romero American McGee Sandy Petersen Tim Willits |
Programmer(s) | John Carmack Michael Abrash John Cash |
Artist(s) | Adrian Carmack Kevin Cloud Paul Steed |
Composer(s) |
|
Series | Quake |
Engine | Quake engine[c] |
Platform(s) | |
Release |
June 22, 1996
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |