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Villa Paletti
Villa Paletti is a board game of physical skill designed by Bill Payne and published in 2001 by Zoch Verlag. Players compete to build the villa highest using columns from lower floors without collapsing the structure.
https://en.wikipedia.org/wiki/Villa_Paletti
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Twister (game)
Twister is a game of physical skill produced by Milton Bradley Company and Winning Moves. It is played on a large plastic mat that is spread on the floor or ground. The mat has four rows of large colored circles on it with a different color in each row: red, yellow, blue and green. A spinner is attached to a square board and is used to determine where the player has to put their hand or foot. The spinner is divided into four labeled sections: right foot left foot, right hand and left hand. Each of those four sections is divided into the four colors (red, yellow, blue and green). After spinning, the combination is called (for example: "right hand yellow") and players must move their matching hand or foot to a circle of the correct color. In a two-player game, no two people can have a hand or foot on the same circle; the rules are different for more players. Due to the scarcity of colored circles, players will often be required to put themselves in unlikely or precarious positions, eventually causing someone to fall. A person is eliminated when they fall or when their elbow or knee touches the mat. There is no limit to how many can play at once, but more than four is a tight fit.
https://en.wikipedia.org/wiki/Twister_(game)
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Subbuteo
Subbuteo is a group of table top games simulating team sports such as association football, cricket, both codes of rugby and hockey. The name is most closely associated with the football game, which for many years was marketed as "the replica of Association Football" or Table Soccer.
https://en.wikipedia.org/wiki/Subbuteo
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Polarity (game)
Polarity is a board game that requires strategic thinking and dexterity to control hovering magnetic discs. Polarity was invented in 1985 by Canadian artist and designer Douglas Seaton. It was first published in 1986. The game has had a tumultuous past, with its rights changing hands several times over the past 2 decades. The game has been published by Telemotion Technologies, Irwin Toy, briefly with Mattel and most recently by Temple Games. The game ships in a canvas sleeve and include the magnets, the board, and a paper rulebook. An unrelated game of the same name is published by a company called Mindwalk (Company).
https://en.wikipedia.org/wiki/Polarity_(game)
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Perfection (board game)
Perfection, originally produced by the Minnesota company Lakeside, is a game by the Milton Bradley company. The object is to put all the pieces into matching holes on the board (pushed down) before the time limit runs out. When time runs out, the board springs up, causing many, if not all, of the pieces to fly out. In the most common version, there are 25 pieces to be placed (the holes form a 5x5 grid) within 60 seconds.
https://en.wikipedia.org/wiki/Perfection_(game)
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Operation (game)
Operation is a battery-operated game of physical skill that tests players' hand-eye coordination and fine motor skills. The game's prototype was invented in 1964 by John Spinello, a University of Illinois industrial design student at the time, who sold his rights to the game to Milton Bradley for a sum of USD $500. Initially produced by Milton Bradley in 1965, Operation is currently made by Hasbro, with an estimated franchise worth of USD $40 million.
https://en.wikipedia.org/wiki/Operation_(game)
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MagnetX
MagnetX is a board game marketed by PsyX Games in which players place magnetic stones of various sizes and shapes on a square game board specifically designed to give the most action.
https://en.wikipedia.org/wiki/MagnetX
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Krazy Maze
Krazy Maze was a board game. In Australia it was manufactured under licence by G. N. Raymond Pty Ltd.
https://en.wikipedia.org/wiki/Krazy_Maze
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KerPlunk (game)
KerPlunk is a children's game first marketed by the Ideal Toy Company in 1967. The game consists of a transparent plastic tube, plastic rods called straws (normally numbering 26 to 30 in total and of various colours – yellow and red predominantly) and several dozen marbles. The base contains four separate numbered trays and the straws are passed through holes in the middle of the tube to form a lattice. The marbles are then placed in the top of the tube and held in place by the lattice. The onomatopoeic name of the game derives from the sound of the marbles tumbling to the base of the tube during play.
https://en.wikipedia.org/wiki/KerPlunk_(game)
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Jenga
Jenga is a game of physical and mental skill created by Leslie Scott, and currently marketed by Parker Brothers, a division of Hasbro. During the game, players take turns removing one block at a time from a tower constructed of 54 blocks. Each block removed is then balanced on top of the tower, creating a progressively taller but less stable structure.
https://en.wikipedia.org/wiki/Jenga
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Hungry Hungry Hippos
Hungry Hungry Hippos is a tabletop game made for 2-4 players, produced by Hasbro, under the brand of its subsidiary, Milton Bradley. The idea for the game was published in 1967 by toy inventor Fred Kroll and it was introduced in 1978. The objective of the game is for each player to collect as many marbles as possible with his or her 'hippo' (a toy hippo model). The game is marketed under the "Elefun and Friends" banner, along with Elefun, Mouse Trap and Gator Golf. The game was referenced in the 2010 Disney Pixar movie, Toy Story 3.
https://en.wikipedia.org/wiki/Hungry_Hungry_Hippos
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Gnip Gnop
Gnip Gnop (pronounced with hard Gs) is a two-player table-top game in which the players try to get all six balls to the opponent's side first. The game begins with three balls and three levers per sides. The levers are for shooting balls to the other side. Between the two sides is a plastic barrier with the holes slightly larger than the balls. There are three pink balls and three green balls. The game is enclosed in clear plastic to keep the balls from flying out.
https://en.wikipedia.org/wiki/Gnip_Gnop
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Nerf
Nerf (trademarked in capitals as NERF) is a toy brand created by Parker Brothers and currently owned by Hasbro. Most of the toys are a variety of foam-based weaponry, but there are also several different types of Nerf toys, such as balls for sports like football, basketball, baseball, and others. The most notable of the toys are the dart guns (referred to by Hasbro as "blasters") that shoot ammunition made from Nerf foam. Since many such items were released throughout the 1970s, Nerf products often feature bright neon colors and soft textures similar to the flagship Nerf ball. The slogan, which has been frequently used since advertising in the 1990s, is "It's Nerf or nothin'!". Annual revenues under the Nerf brand is approximately $400 million.
https://en.wikipedia.org/wiki/Dart_Wars
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Crokinole
Crokinole (/ˈkroʊkɨnoʊl/ KROH-ki-nohl) is a dexterity board game similar in various ways to pitchnut, carrom, marbles, and shove ha'penny, with elements of shuffleboard and curling reduced to table-top size. Players take turns shooting discs across the circular playing surface, trying to have their discs land in the higher-scoring regions of the board, while also attempting to knock away opposing discs.
https://en.wikipedia.org/wiki/Crokinole
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Chapayev (game)
Chapayev (Russian: игра в Чапаева, igra v Chapayeva) was a game played on a checkerboard, a unique hybrid of checkers and billiards which is played throughout the territory of the former USSR. The aim is to knock the opponent's pieces off the board. The game is named after the Russian Civil War hero, Vasily Chapayev. Chapayev was popular among children everywhere in the former USSR.
https://en.wikipedia.org/wiki/Chapayev_(game)
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Carrom
Carrom (also known as Karrom) is a "strike and pocket" table game of Eastern origin similar to billiards and table shuffleboard. It is found throughout the East under different names though most non-eastern people know it by the East Asian name of Carroms (or Karrom). It is very popular in Nepal, India, Pakistan, Bangladesh, Sri Lanka and surrounding areas and in the Middle East as well. In South Asia, many clubs and cafés hold regular tournaments. Carrom is very commonly played by families, including the children, and at social functions. Different standards and rules exist in different areas.
https://en.wikipedia.org/wiki/Carrom
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Camp Granada
Camp Granada is a 1965 children's board game by Milton Bradley Company based on Allan Sherman's popular 1963 novelty song Hello Muddah, Hello Fadduh (A Letter from Camp). Campers take turns driving a breakdown-prone bus to gather ICKY animals from various summer camp locations to be the first to leave the real rotten camp for home. The game board depicts spikes on the diving board, an octopus in the swimming hole, and a lover's leap into a volcano.
https://en.wikipedia.org/wiki/Camp_Granada
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Buckaroo!
Buckaroo! is a game of physical skill, intended for children aged four and above. Buckaroo is made by Milton Bradley, a division of the toy company Hasbro. Originally released in 1970 by Ideal Toy Company using a white mule, this has now been replaced with a brown one. Play centres on a simple articulated plastic model of a donkey named Roo (or Buckaroo). The mule begins the game standing on all four feet, with just a blanket on its back. Players take turns placing various items onto the mule's back. They must do so very gently, as a delicate spring mechanism inside the mule will be triggered by excess vibration—if it is triggered, the mule bucks up on its front legs, throwing off all the accumulated items. The player who triggered this buck is knocked out of the game, and play resumes. The winner is the last player remaining in the game. In the (unlikely) event that a player manages to place the last item onto the donkey's back without it bucking, that player is the winner.
https://en.wikipedia.org/wiki/Buckaroo_(game)
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Blockhead!
Blockhead! is a game invented in 1952 by G.W. "Jerry" D'Arcey and developed by G.W. and Alice D'Arcey in San Jose, California. Originally consisting of 20 brightly colored wooden blocks of varying shapes, the object of the game is to add blocks to a tower without having it collapse on your turn.
https://en.wikipedia.org/wiki/Blockhead!