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Yaniv (card game)
Yaniv (Hebrew יניב) or Yanif is an Israeli card game, especially popular among travelers. It is played with a 54 card deck - the standard international deck with two jokers.
https://en.wikipedia.org/wiki/Yaniv_(card_game)
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Winner (card game)
Winner (Chinese: 争上游; pinyin: Zheng Shangyou) is a card game similar to the game President, the game Big Two, and other shedding games. It is the game from which Tien Len and other similar games are derived.
https://en.wikipedia.org/wiki/Winner_(card_game)
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Uno (card game)
Uno (/ˈuːnoʊ/; from Italian and Spanish for 'one') is an American card game that is played with a specially printed deck (see Mau Mau for an almost identical game played with normal playing cards). The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati. It has been a Mattel product since 1992. The game's general principles put it into the Crazy Eights family of card games.
https://en.wikipedia.org/wiki/Uno_(card_game)
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Treasure (card game)
Treasure is a difficult information-based card game requiring large amounts of memorization and strategy. The gameplay is similar to that of Bullshit (card game), but the goal of the game is different enough that the two games are vastly different.
https://en.wikipedia.org/wiki/Treasure_(card_game)
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Tiến lên
Tiến lên (Vietnamese: tiến lên, tiến: advance; lên: to go up, up; literally: "go forward"), also known as Vietnamese cards, Thirteen, American Killer, is a Vietnamese shedding-type card game devised in Southern China and Vietnam. It is similar to Zheng Shangyou, which uses a specially printed deck of cards, Big Two, and other "climbing" card games popular in many parts of Asia. Tien len, considered the national card game of Vietnam, is a game intended and best for four players.
https://en.wikipedia.org/wiki/Ti%E1%BA%BFn_l%C3%AAn
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Tichu
Tichu (also known as Tai Pan) is a multi-genre card game; primarily a shedding game that includes elements of Bridge, Daihinmin, and Poker played between two teams of two players each. Teams work to accumulate points; the first team to reach a predetermined score (usually 1,000 points) is the winner. Tichu is the trade name for what appears to be a variant of Choi Dai Di (Cantonese) or Da Lao Er (Mandarin), meaning "big two", combined with Zheng Fen ("Competing for Points"). It is also marketed as Tai-Pan in Dutch.
https://en.wikipedia.org/wiki/Tichu
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Take the Train
Take the Train is a card game marketed by the U.S. Playing Card Company under its Bicycle Games sub-brand. The object of the game is to have the most train fares remaining at the end of the game; train fares are distributed evenly among players, and are lost when a player cannot play from their hand and for each card left when a player empties their hand.
https://en.wikipedia.org/wiki/Take_the_Train
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Stress (card game)
Stress, or Hong Kong is a card game that uses a standard 52-card deck. Because of the rules of the game, it can only be played with a number of people that divides twelve (1, 2, 3, 4, 6, or 12 people). The objective of the game is to get all of a player's piles to have four-of-a-kinds.
https://en.wikipedia.org/wiki/Stress_(card_game)
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Spit (card game)
Spit, also referred to as Slam or Speed, is a game of the shedding family of card games for two players. The game is played until all of someone's cards are gone; at which time, the game has finished.
https://en.wikipedia.org/wiki/Spit_(card_game)
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Speed (card game)
Speed is a game for two or more players of the shedding family of card games, in which each player tries to get rid of all of his or her cards.
https://en.wikipedia.org/wiki/Speed_(card_game)
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Snip Snap Snorem
Snip Snap Snorem, or Snip Snap Snorum, is a matching-type card game heading a range of children's games which certainly go back to the 18th century and probably derive from a more ancient drinking and gambling game. Almost identical is the German game of Schipp-Schnapp-Schnurr-Burr-Basilorum, except that Kings are not stops but are followed by Ace, two, et cetera.
https://en.wikipedia.org/wiki/Snip_Snap_Snorem
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Shithead (card game)
Shithead (also known as Karma, Palace, Shed and by many other names) is a card game similar to the Finnish game Paskahousu. In the game the object is to lose all of one's cards, with the last player to do so being the "shithead", who must deal the next game and may be subject to some minor forfeit of the group's choice, such as fetching the next round of drinks.
https://en.wikipedia.org/wiki/Shithead_(card_game)
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Sevens (card game)
Sevens, also known as Laying Out Sevens, Fan Tan, Crazy Sevens, Parliament or Yuto (in Argentina), is a card game for 3–7 players using a standard deck of 52 cards. Cards are played out to form a layout of sequences going up and down in suit from the sevens (as in many solitaire games). The game is won by emptying one's hand before the other players.
https://en.wikipedia.org/wiki/Sevens_(card_game)
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Screw (card game)
Screw, Moonshine, or Popcorn is a card game where the players try to be the first to lose all their cards. Like Palase, it is derived from the Finnish card game Paskahousu.
https://en.wikipedia.org/wiki/Screw_(card_game)
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Rummy - Wikipedia, the free encyclopedia
Rummy is a group of matching card games notable for similar gameplay based on the matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which consists of sets, three or four of a kind of the same rank; or runs, three or more cards in sequence, of the same suit. You can also have mixed runs in all types of rummy so long as all 7 cards are in order.
https://en.wikipedia.org/wiki/Rummy
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Rummoli
Rummoli is a family card game for 2 to 8 people. This Canadian board game, first marketed in 1940 by the Copp Clark Publishing Company of Toronto requires a Rummoli board, a deck of playing cards (52 cards, no jokers), and chips or coins to play. The game is usually played for fun, or for small stakes (e.g. Canadian Dimes). Rummoli is similar to Michigan Rummy.
https://en.wikipedia.org/wiki/Rummoli
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Ristiseiska
Ristiseiska (Finnish for "the seven of clubs") is a card game popular in Finland.
https://en.wikipedia.org/wiki/Ristiseiska
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Red Nines
Red Nines is a simple card game for four or more players. It is suitable for players of any age. Having more than four players adds to the fun, provided that the game is played without hesitation.
https://en.wikipedia.org/wiki/Red_Nines
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Pusoy Dos
Pusoy Dos (or Filipino Poker), a variation of Big Two, is a popular type of shedding card game with origins in the Philippines. The object of the game is to be the first to discard your hand by playing them to the table. If one cannot be first to play all cards, then the aim is to have as few cards as possible. Cards can be played separately or in certain combinations using poker hand rankings. Games of Pusoy Dos can be played by three or four people.
https://en.wikipedia.org/wiki/Pusoy_Dos
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President (card game)
President (also known as Scum, Kings, Warlords and Scumbags, Scumbag (the latter two names originating in Australia), Janitor, Kings and Assholes, Arsehole (in British English), Man of the House, Landlord, Rich Man Poor Man, Hierarchy, and many other names) is an Americanized version of Dai Hin Min, a card game for three or more in which the players race to get rid of all of the cards in their hands in order to become President in the following round. It can also be played as a drinking game.
https://en.wikipedia.org/wiki/President_(card_game)
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Pivot (card game)
Pivot is a casual card game released by Wizards of the Coast in 1998. The game was designed by André François. Pivot, along with Alpha Blitz, Go Wild!, and Twitch, were part of a move by Wizards of the Coast to diversify beyond their core Magic: The Gathering property. This game is no longer in print.
https://en.wikipedia.org/wiki/Pivot_(card_game)
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Pits (card game)
Pits is a five player card game, a cross between whist and rummy, with the objective of playing all your cards first.
https://en.wikipedia.org/wiki/Pits_(card_game)
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Phase 10
Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. Phase 10 is based on a variant of rummy known as Liverpool Rummy, and is a member (along with Liverpool) of the contract rummy family. It requires a special deck or two regular decks of cards; it can be played by two to six people. The game is named after ten phases (or melds) that a player must advance through in order to win. Phase 10 was Fundex's best selling product, selling over 32,600,000 units to date, making it the 2nd best-selling commercial card game behind Mattel's Uno. In December 2010, Fundex sold the rights to Phase 10 to Mattel, and now develops and markets a line of games based on brands and other IP formerly exclusive to Mattel as well as Fundex's own brands.
https://en.wikipedia.org/wiki/Phase_10
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Paskahousu
Paskahousu (Finnish pronunciation: , shit pants) is a Finnish card game similar to Shithead. The object of the game is to play higher cards than the previously played cards, first to get replacement cards from the stock pile, and, after the stock pile has exhausted, to get rid of one's cards.
https://en.wikipedia.org/wiki/Paskahousu
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Once Upon a Time (game)
Once Upon a Time is a card game produced by Atlas Games, originally released in 1994 with a second edition published in 1995 and the current third edition in 2012. One object of Once Upon a Time is to tell a fairy tale as a group. While the story is developed by the whole group, the competitive aspect of the game is that each player has an individual goal of using all of the "Storytelling" cards he or she has in hand, and finishing the story with their own special "Happy Ever After" card. Only one player at a time is the current storyteller, giving him or her a chance to play their Storytelling cards, while the other players have a chance to "interrupt" the story and become the storyteller if, for example, the storyteller mentions something on one of the interrupting player's cards.
https://en.wikipedia.org/wiki/Once_Upon_a_Time_(game)
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Musta Maija
Musta Maija is a Finnish card game. It is primarily a children's game, but due to tactical possibilities, it can be enjoyed by adults as well.
https://en.wikipedia.org/wiki/Musta_Maija
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Mao (card game)
Mao (or Mau) is a card game of the shedding family, in which the aim is to get rid of all of the cards in hand without breaking certain unspoken rules. The game is from a subset of the Stops family and is similar in structure to the card game Uno or Crazy Eights.
https://en.wikipedia.org/wiki/Mao_(card_game)
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Luck Plus
Luck Plus is a card game played with a specially printed deck and a pair of dice.
https://en.wikipedia.org/wiki/Luck_Plus
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Linger longer
Linger longer is a card game related to Go boom. The aim of the game is to keep your cards for as long as possible. When you run out of cards you are eliminated from the game.
https://en.wikipedia.org/wiki/Linger_longer
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Ligretto
Ligretto is a card game for two to twelve players. The aim of the game is to get rid of all your cards faster than all the other players by discarding them in the middle of the table. Instead of taking turns, all players play simultaneously. Play is fast and lively, and demands attention to the cards being played by others as well as one's own cards. It can be played and enjoyed equally by children from 8 years old to adult with youth being at no disadvantage.
https://en.wikipedia.org/wiki/Ligretto
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Lexicon (cardgame)
Lexicon is a card game published by Winning Moves UK, and formerly by Waddingtons, in the United Kingdom. It was originally created by David Whitelaw in 1933. Certain copies came with a 1936 competition slip wherein £1000 was offered in cash prizes . Several subsequent versions have been released.
https://en.wikipedia.org/wiki/Lexicon_(cardgame)
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Kings in the Corner
Kings in the Corner (also called King's Corner, Kings Corners or Spider.) is a multi-player solitaire-style card game using one deck of standard playing cards with between two and four players participating. The game was thought up by the Grey Family aboard the SS Suevic in the 1910s.
https://en.wikipedia.org/wiki/Kings_in_the_Corner
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Jungle Speed
Jungle Speed is a card game created by Thomas Vuarchex and Pierric Yakovenko in 1991. First self-published and now published by Asmodee Editions, it is played with non-standard playing cards. An expansion and all-in set have been published, making the game even more challenging.
https://en.wikipedia.org/wiki/Jungle_Speed
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Jack Change It
Jack Change It is a simple card game popular among children. It is usually played by two to six players, although theoretically it can be played with up to ten. This game is a shedding-type card game whose purpose is to discard all of your cards before your opponents.
https://en.wikipedia.org/wiki/Jack_Change_It
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Irish Switch
Irish Switch, also called Two Four Jacks or Black Jack, is a popular version of the card game Switch which is played in Ireland. It is very similar to the original with a few rule changes. Switch is a shedding-type card game for two or more players that is popular in the United Kingdom, and as alternative incarnations in other regions. The sole aim of Switch is to discard all of the cards in one's hand; the first player to play his final card, and ergo have no cards left, wins the game. Switch is very similar to the games UNO, Flaps Card Game and Mau Mau, both belonging to the larger Crazy Eights or Shedding family of card games.
https://en.wikipedia.org/wiki/Irish_Switch
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Haggis (card game)
Haggis is a shedding card game similar to Tichu, Zheng Fen, and other East Asian climbing games. Haggis has received praise for being the first to successfully create a climbing, trick-taking game, designed from the start for two to three players, where most previous games required four players or more. The evenly distributed, face card "bombs" are a notable innovation for the genre, helping even out hand strength enough to make two-person play workable, and enhancing the strategic element of the game.
https://en.wikipedia.org/wiki/Haggis_(card_game)
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Hackers&Agents
Hackers&Agents is a card game played with a specially printed deck. The game was originally developed in 2012 by Jason Bevis in New York. The game was original printed by The Game Crafter in Madison, Wisconsin.
https://en.wikipedia.org/wiki/Hackers%26Agents
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The Great Dalmuti
The Great Dalmuti is a card game designed by Richard Garfield, illustrated by Margaret Organ-Kean, and published in 1995 by Wizards of the Coast. It is a variant of the public domain game President, dating back to late Middle-Ages. The game was Awarded Best New Mind Game 1995 by Mensa, and was in Games Magazine's 1996 Games 100. The game fell out of print, but was re-released in 2005.
https://en.wikipedia.org/wiki/The_Great_Dalmuti
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Give Me the Brain
Give Me the Brain is a discard-style card game designed by James Ernest and released in 1996 by Cheapass Games. In the game, players assume the role of zombies attempting to complete their tasks for the day at Friedey's, "the fast food restaurant of the damned", yet they only have one brain to share between them. The game inspired several sequels, all set at Friedey's.
https://en.wikipedia.org/wiki/Give_Me_the_Brain
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Ghost player position
In some games involving two or more players a ghost player takes the place of a human player in order to make a game more challenging, to add new dynamics to various rules or to compensate for a missing player.
https://en.wikipedia.org/wiki/Ghost_player_position
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Flinch (card game)
Flinch is a card game that was invented in 1901 by A.J. Patterson.
https://en.wikipedia.org/wiki/Flinch_(card_game)
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Flaps (card game)
FLAPS, originally based on Two Four Jacks or Black Jack, is a shedding-type card game for two or more players that is popular in the United Kingdom and Czech Republic. The sole aim of Flaps is to discard all of the cards in one's hand; the first player to play his final card, and ergo have no cards left, wins the game.
https://en.wikipedia.org/wiki/Flaps_(card_game)
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Eleusis (card game)
Eleusis is a multi-genre card game where one player chooses a secret rule to determine which cards can be played on top of others, and the other players attempt to determine the rule using inductive logic.
https://en.wikipedia.org/wiki/Eleusis_(card_game)
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Durak
Durak (Russian: Дурак; IPA: ( listen), "fool") is a Russian card game that is popular in post-Soviet states. The object of the game is to get rid of all one's cards. At the end of the game, the last player with cards in their hand is the durak.
https://en.wikipedia.org/wiki/Durak
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Dupa Biskupa
Dupa biskupa refers to several friendly card games in Poland. The name is a Polish phrase meaning "bishop's bottom".
https://en.wikipedia.org/wiki/Dupa_Biskupa
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Dou Dizhu
Dou Dizhu, (simplified Chinese: 斗地主; traditional Chinese: 鬥地主; pinyin: Dòu Dìzhǔ; Jyutping: dau3 dei6 zyu2; literally: "Fighting the Landlord") is a card game in the genre of shedding and gambling. It is one of the most popular card games played in China.
https://en.wikipedia.org/wiki/Dou_Dizhu
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Daifugō
Daifugō (大富豪?, Grand Millionaire) or Daihinmin (大貧民?, Extreme Needy) is a Japanese card game for three or more players played with a standard 52-card pack. The objective of the game is to get rid of all the cards one has as fast as possible by playing progressively stronger cards than those of the previous player. The winner is called the daifugō (the grand millionaire) earning various advantages in the next round, and the last person is called the daihinmin (the extreme needy). In that following round, winners can exchange their one or more unnecessary cards for advantageous ones that losers have.
https://en.wikipedia.org/wiki/Daifug%C5%8D
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Castle (card game)
Bruno Faidutti
https://en.wikipedia.org/wiki/Castle_(card_game)
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Cards in the hat
Cards in the hat, or Card flip, is a card throwing game in which the players throw playing cards into a hat or other receptacle. The game requires concentration and some skill.
https://en.wikipedia.org/wiki/Cards_in_the_hat
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Cambio (game)
Cambio (or Blind) is a simple, multiplayer card game that involves memory, manipulation, and speed to win. It is typically played with a standard 52-card deck with 2 jokers included and is designed for two to eight players. However, multiple decks can be used for larger games. It is similar to the commercial games Rat-a-Tat Cat and Cabo.
https://en.wikipedia.org/wiki/Cambio_(game)
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Cabo (game)
Cabo is a 2010 card game by Melissa Limes that involves memory and manipulation. The game uses a dedicated deck of cards with each suit numbered from 1 to 13, and certain numbers being marked as "Peek", "Spy" or "Swap". The objective of the game is for each player to minimize the sum of his or her cards, four of which are played face-down to the table at the start of a round. Face-down cards may be revealed and swapped by card effects.
https://en.wikipedia.org/wiki/Cabo_(game)
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Cheat (game)
Cheat (also known as Bullshit and I Doubt It) is a card game where the players aim to get rid of all of their cards. Normally played with at least three players, it is often classed as a party game, and is a game of deception. A challenge is usually made by players calling out the name of the game, and the loser of a challenge has to pick up all the cards in the middle.
https://en.wikipedia.org/wiki/Cheat_(game)
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Big Two
Big Two (also known as Deuces and other names, see below; Mandarin: 大老二; pinyin: dà lǎo èr; Cantonese: 鋤大D; jyutping: co4 daai6 di2) is a card game similar to the game of Asshole, Crazy Eights, Bullshit, Winner, and other shedding games. It is sometimes called "Chinese poker" because of its Chinese origin and its use of poker hands, though there is actually a different game by that name of an entirely different nature. In Malta it is often referred to as Giappuniza or Ciniza due to its Asian origin.
https://en.wikipedia.org/wiki/Big_Two
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Bartok (card game)
The game of Bartok, also known by a number of other names, such as Wartoke, Warthog, Bartog, Bentok, Last One Standing or Bong 98, is a card game where the winner of each round invents a new rule which must be obeyed for the remainder of the game. It belongs to the "shedding" or Crazy Eights family of card games, whereby each player tries to rid himself of all of his cards. The game progresses through a series of rounds with a new rule being added in each round, thus making the game increasingly complex as it progresses. These newly introduced rules may modify any existing rules.
https://en.wikipedia.org/wiki/Bartok_(card_game)
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Shedding-type game
A shedding-type card game is a game in which the player's objective is to empty one's hand of all cards before all other players. Popular card games of this type include:
https://en.wikipedia.org/wiki/Shedding-type_game