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The World of Synnibarr
The World of Synnibarr (sometimes referred to simply as Synnibarr) was a multi-genre role-playing game published by Wonderworld Press and written by Raven c.s. McCracken. A second edition of the game, co-written by Bryce Thelin, was published in 1993. It is noted largely for its exceptionally complex design. However, the game has since developed a "cult following" and is considered one of the earliest "complete science fantasy/fiction RPG in one book, where every possible situation is covered."
https://en.wikipedia.org/wiki/World_of_Synnibarr
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Warhammer 40,000 Roleplay
Warhammer 40,000 Roleplay is a role-playing game system with multiple source books set within the Warhammer 40,000 universe. The first game using the system, Dark Heresy, was created by Black Industries, which closed soon after the initial release. Official support is continued by Fantasy Flight Games.
https://en.wikipedia.org/wiki/Warhammer_40,000_Roleplay
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Universe (role-playing game)
Universe: The Role-Playing Game of the Future (also known simply as Universe) is a science fiction role-playing game that was published by influential wargame manufacturer Simulation Publications, Inc. (SPI) in 1981. It was designed by John H. Butterfield and co-developed by Butterfield and Gerard Christopher Klug.
https://en.wikipedia.org/wiki/Universe_(role-playing_game)
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Underground (role-playing game)
Underground is a satirical "grim and gritty"-style superhero role playing game set in the near future. It was released by Mayfair Games in 1993 as a commentary on the politics and society of the early 1990s as expressed through the year 2021.
https://en.wikipedia.org/wiki/Underground_(role_playing_game)
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Twilight 2000
1984 (1.0) 1990 (2.0) 1993 (2.2)
https://en.wikipedia.org/wiki/Twilight_2000
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Trinity (role-playing game)
Trinity is a science fiction role-playing game published by White Wolf Game Studio in 1997 (and later by the ArtHaus imprint).
https://en.wikipedia.org/wiki/Trinity_(Aeon)
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Traveller (role-playing game)
Traveller is a series of related science fiction role-playing games, the first published in 1977 by Game Designers' Workshop. Various companies published subsequent editions, and the game remains in print.
https://en.wikipedia.org/wiki/Traveller_(role-playing_game)
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Transhuman Space
Part of the Powered by GURPS line
https://en.wikipedia.org/wiki/Transhuman_Space
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Tokyo NOVA
Tokyo NOVA (トーキョーN◎VA?) is a cyberpunk role-playing game with a long history in Japan. It is considered a story of heroes set in a near future landscape. It is in its fourth edition: Tokyo NOVA The Detonation. It is possible to play stories in the cyberpunk, hardboiled crime fiction, and contemporary fantasy genres.
https://en.wikipedia.org/wiki/Tokyo_NOVA
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Time Lord (role-playing game)
Time Lord — Adventures through Time and Space is a Doctor Who role-playing game, written by Ian Marsh and Peter Darvill-Evans and published in 1991 by Virgin Publishing. This game is totally unrelated to the previously released Doctor Who RPG by FASA, having different and simpler mechanics that often seemed arbitrary. For example, the companion Polly is a secretary yet according to her statistics, she can hardly read or write.
https://en.wikipedia.org/wiki/Time_Lord_(role-playing_game)
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Tales from the Floating Vagabond
Tales from the Floating Vagabond is a science-fiction role-playing game by Lee Garvin, published by Avalon Hill in 1991. It has the tagline "Ludicrous Adventure in a Universe Whose Natural Laws Are Out To Lunch".
https://en.wikipedia.org/wiki/Tales_from_the_Floating_Vagabond
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Systems Failure
Systems Failure is a role-playing game written by Bill Coffin and published by Palladium Books in July 1999.
https://en.wikipedia.org/wiki/Systems_Failure
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Star Wreck Roleplaying Game
Star Wreck Roleplaying Game is a Finnish role-playing game (RPG) set in the universe of the Star Wreck fan films. First published at Ropecon 2006, it is, as the designer has jokingly pointed out, the first Finnish RPG based on a movie franchise.
https://en.wikipedia.org/wiki/Star_Wreck_Roleplaying_Game
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Star Wars Roleplaying Game (Fantasy Flight Games)
The Star Wars Roleplaying Game is a tabletop role-playing game set in the Star Wars universe, written and published for the first time by Fantasy Flight Games (FFG) as of August 2012. It is constituted by three different standalone games, each one conceived to play a particular type of character:
https://en.wikipedia.org/wiki/Star_Wars_Roleplaying_Game_(Fantasy_Flight_Games)
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Star Wars Roleplaying Game (Wizards of the Coast)
The Star Wars Roleplaying Game is a d20 System roleplaying game set in the Star Wars universe. The game was written by Bill Slavicsek, Andy Collins and JD Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the Saga Edition of the game, which made major changes in an effort to streamline the rules system.
https://en.wikipedia.org/wiki/Star_Wars_Roleplaying_Game_(Wizards_of_the_Coast)
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Star Wars: The Roleplaying Game
Star Wars: The Roleplaying Game is a role-playing game set in the Star Wars universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as D6 Space, which used a generic space opera setting. An unrelated Star Wars RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official Star Wars role-playing game is another unrelated game, published by Fantasy Flight Games.
https://en.wikipedia.org/wiki/Star_Wars:_The_Roleplaying_Game
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Star Trek: The Next Generation Role-playing Game
Star Trek: The Next Generation Role-playing Game is a role-playing game set in the fictional Star Trek universe, designed by Last Unicorn Games (LUG). Due to licensing issues, LUG did not release the game as a single core rulebook and setting supplements for the various series, but instead intended to release a corebook for every series. The Star Trek license was lost to Decipher before a Star Trek: Voyager rulebook could be released.
https://en.wikipedia.org/wiki/Star_Trek:_The_Next_Generation_Role-playing_Game
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Star Trek Roleplaying Game
The Star Trek Roleplaying Game is a role-playing game (RPG) set in the Star Trek universe using the CODA System rules and first published by Decipher, Inc. in 2002. When Decipher acquired the rights to create the RPG, they also acquired most of the gaming studio from Last Unicorn Games. However, the Decipher game system is dissimilar to the one that Last Unicorn published. Instead, the system is similar to Wizards of the Coast's d20 System but uses 2D6 to resolve actions.
https://en.wikipedia.org/wiki/Star_Trek_Roleplaying_Game
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Star Trek: The Role Playing Game
Star Trek: The Role Playing Game is a role-playing game set in the fictional Star Trek universe published and edited by FASA Corporation from 1982 to 1989.
https://en.wikipedia.org/wiki/Star_Trek:_The_Role_Playing_Game
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Starship Troopers: The Roleplaying Game
Starship Troopers: The Roleplaying Game is a role-playing game produced by Mongoose Publishing in 2005. The game is based upon the book Starship Troopers by Robert A. Heinlein, two movies (Starship Troopers and Starship Troopers 2), and cartoon series (Roughnecks: Starship Troopers Chronicles). While it is impossible to seamlessly merge all three different interpretations, this RPG does not pick one over the other, instead merging the three as best it can.
https://en.wikipedia.org/wiki/Starship_Troopers_(role-playing_game)
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Star Hero
Star Hero is a role-playing game, published by Hero Games, which uses its Fifth Edition Hero System rules to represent the science fiction genre. Though not nearly as popular as its Champions, Dark Champions, and Fantasy Hero lines, the genre book has been received well by fans and critics alike, and its Terran Empire setting has received positive reviews.
https://en.wikipedia.org/wiki/Star_Hero
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Stargate SG-1 (roleplaying game)
Stargate: SG-1 Roleplaying Game is a role-playing game based on the TV series Stargate SG-1, released in 2003 by Alderac Entertainment Group. The game, based on AEG's Spycraft, uses the d20 System. Since Sony did not renew AEG's contract to publish the game, it is now out of print.
https://en.wikipedia.org/wiki/Stargate_SG-1_(roleplaying_game)
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Star Frontiers
Star Frontiers is a science fiction role-playing game produced by TSR beginning in 1982. The game offered a space-opera action-adventure setting.
https://en.wikipedia.org/wiki/Star_Frontiers
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Splicers
Splicers is a role-playing game using the Palladium Books Megaversal gaming system. The game is set in the midst of a war between humans and a world-wide computer intelligence alternately referred to as the N.E.X.U.S. or the Machine. Players take on the roles of humans engaged in the fight against robotic, android, and necrotic minions of the Machine, using technology that is primarily derived from highly advanced biotechnology. The computer intelligence has released a "nanobot plague" on the world; within a few seconds of a human touching non-precious metal, the item will begin to twist and attack the person, sometimes even animating into a robotic minion of the Machine. The result is that the nanoplague has effectively made non-precious metal allergic to mammalian life.
https://en.wikipedia.org/wiki/Splicers
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Spaceship Zero
Spaceship Zero is the title of a role-playing game and an indie rock CD.
https://en.wikipedia.org/wiki/Spaceship_Zero
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Space Opera (role-playing game)
Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. Mark Ratner, and Phil McGregor in 1980 for Fantasy Games Unlimited. While the system is applicable to the whole genre of science fiction, Space Opera had a default setting intended to be used as generic science fiction role-playing game rules, the focus being on creating space opera themed adventures.
https://en.wikipedia.org/wiki/Space_Opera_(game)
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Spacemaster
Space Master is a science fiction role-playing game produced by Iron Crown Enterprises, written by Kevin Barrett, developed by Kevin Barrett and Terry K. Amthor.
https://en.wikipedia.org/wiki/Spacemaster
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Space Infantry
Space Infantry is a role-playing game published by D&R Game Design in 1982.
https://en.wikipedia.org/wiki/Space_Infantry
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Space: 1889
Space: 1889 is a role-playing game of Victorian-era space-faring, created by Frank Chadwick and originally published by Game Designers' Workshop from 1988 to 1991 and later reprinted by Heliograph, Inc. in 2000 and 2001. In February 2013 Chronicle City announced that they are working with Uhrwerk Verlag on a new English edition of Space 1889 RPG.
https://en.wikipedia.org/wiki/Space_1889
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SLA Industries
SLA Industries (pronounced "slay") is a role-playing game first published in 1993 by Nightfall Games in Glasgow, Scotland. The game is set in a dystopian far-flung future in which the majority of the known universe is either owned or indirectly controlled by the eponymous corporation "SLA Industries" and incorporates themes from the cyberpunk, horror and conspiracy genres.
https://en.wikipedia.org/wiki/SLA_Industries
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Skyrealms of Jorune
1984 (1st edition) 1985 (2nd edition)
https://en.wikipedia.org/wiki/Skyrealms_of_Jorune
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Shock: Social Science Fiction
Shock:Social Science Fiction is a pen-and-paper indie RPG about the effects of the shock of cultural change on the individuals who make up that culture. The title is a reference to Alvin Toffler's Future Shock, the concept that rapid culture changes leave the members of the culture increasingly challenged by adaptation.
https://en.wikipedia.org/wiki/Shock:_Social_Science_Fiction
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Shatterzone
Shatterzone is a space opera role-playing game by West End Games. The game went out of print in 1997 after the company went bankrupt. It is now back in print, owned and published by Precis Intermedia.
https://en.wikipedia.org/wiki/Shatterzone
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Serenity (film)
Serenity is a 2005 American space western film written and directed by Joss Whedon. It is a continuation of Whedon's short-lived 2002 Fox science fiction television series Firefly and stars the same cast, taking place after the events of the final episode. Set in 2517, Serenity is the story of the captain and crew of Serenity, a "Firefly-class" spaceship. The captain and first mate are veterans of the Unification War, having fought on the losing Independent side against the Alliance. Their lives of smuggling and cargo-running are interrupted by a psychic passenger who harbors a dangerous secret.
https://en.wikipedia.org/wiki/Serenity_(film)
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Firefly (TV series)
Firefly is an American space western science fiction drama television series created by writer and director Joss Whedon, under his Mutant Enemy Productions label. Whedon served as an executive producer, along with Tim Minear. The series is set in the year 2517, after the arrival of humans in a new star system and follows the adventures of the renegade crew of Serenity, a "Firefly-class" spaceship. The ensemble cast portrays the nine characters who live on Serenity. Whedon pitched the show as "nine people looking into the blackness of space and seeing nine different things".
https://en.wikipedia.org/wiki/Firefly_(TV_series)
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Serenity Role Playing Game
Serenity Role Playing Game is a science fiction role-playing game released in 2005 and set in the universe of the movie Serenity. It was produced by Margaret Weis Productions, Ltd, and its mechanics were the first iteration of the Cortex System. It won an Origins Award for best RPG in 2005 and Margaret Weis' license came to an end on January 31, 2011.
https://en.wikipedia.org/wiki/Serenity_(role-playing_game)
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Second Dawn
Second Dawn is a role-playing game published by rba Enterprises in 1988.
https://en.wikipedia.org/wiki/Second_Dawn
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Robotech (TV series)
Robotech is an 85-episode adaptation of three different anime television series made between 1982-1984 in Japan; the adaptation was aired in 1985. Within the combined and edited story, Robotechnology refers to the scientific advances discovered in an alien starship that crashed on a South Pacific island. With this technology, Earth developed giant robotic machines or mecha (many of which were capable of transforming into vehicles) to fight three successive extraterrestrial invasions.
https://en.wikipedia.org/wiki/Robotech_(TV_series)
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Robotech (role-playing game)
The Robotech Role-Playing Game, based on the Robotech and Robotech II: The Sentinels series, was originally published by Palladium Books from 1986 to 1995 (and reprinted until 1998). A new series based on Robotech: The Shadow Chronicles was released starting in 2008.
https://en.wikipedia.org/wiki/Robotech_(role-playing_game)
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Ringworld (role-playing game)
The Ringworld science fiction role-playing game was published by Chaosium in 1984, using the Basic Role-Playing system for its rules and Larry Niven's Ringworld novels as a setting.
https://en.wikipedia.org/wiki/Ringworld_(RPG)
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Rifts Chaos Earth
Rifts Chaos Earth is a post-apocalyptic role-playing game from Palladium Books. It is a spinoff and prequel to their popular game Rifts, which uses a similar form of Palladium's Megaversal system.
https://en.wikipedia.org/wiki/Rifts_Chaos_Earth
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Rifts (role-playing game) - Wikipedia, the free encyclopedia
Rifts is a multi-genre role-playing game created by Kevin Siembieda in August 1990 and published continuously by Palladium Books since then. Rifts takes place in a post-apocalyptic future, deriving elements from cyberpunk, science fiction, fantasy, horror, western, mythology and many other genres.
https://en.wikipedia.org/wiki/Rifts_(role-playing_game)
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Reich Star
Reich Star (also known as Reichstar) is a role-playing game set in 2134, published by Creative Encounters in 1991. The game is written and designed by Ken Richardson and edited by Simon Bell.
https://en.wikipedia.org/wiki/Reich_Star
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Star Trek
https://en.wikipedia.org/wiki/Star_Trek
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Prime Directive (role-playing game)
Prime Directive is a role-playing game set in the Star Trek-derived Star Fleet Universe. The game has gone through two different incarnations.
https://en.wikipedia.org/wiki/Prime_Directive_(role-playing_game)
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Phoenix Command
Phoenix Command was a role-playing game system published by Leading Edge Games, and copyrighted by Barry Nakazono and David McKenzie. Various versions of the system featured in the games Morning Star Missions, Living Steel, and Aliens Adventure Game.
https://en.wikipedia.org/wiki/Phoenix_Command
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Pax Draconis
Pax Draconis is a science fiction role-playing game designed by Justin Dagna and published by Technicraft Design. The game utilizes the d100 system, where the outcome of any particular action is determined by a percentile. Set in the far future and another galaxy amidst a backdrop of civil war, the player is free to set out to gain wealth and power.
https://en.wikipedia.org/wiki/Pax_Draconis
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Paranoia (role-playing game)
Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under licence by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984 and was inducted into the Origins Awards Hall of Fame in 2007. Paranoia is notable among tabletop games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a lighthearted, tongue in cheek tone despite its dystopian setting.
https://en.wikipedia.org/wiki/Paranoia_(game)
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Neuroshima
Neuroshima is a Polish tabletop roleplaying system inspired by such films and games as Mad Max, Fallout, The Matrix, Terminator and Deadlands: Hell on Earth. It is currently available only in Polish. The game's motto is "never trust the machines".
https://en.wikipedia.org/wiki/Neuroshima
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Mutazoids
Mutazoids is a role-playing game published by Whit Productions Inc. in 1989.
https://en.wikipedia.org/wiki/Mutazoids
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Mutant Chronicles
Mutant Chronicles is a pen-and-paper role-playing game set in a post-apocalyptic world, originally published in 1993. It has spawned a franchise of collectible card games, miniature wargames, video games, novels, comic books, and a film of the same title based on the game world.
https://en.wikipedia.org/wiki/Mutant_Chronicles
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Mutant (role-playing game)
Mutant is a series of Swedish role-playing games that were developed and published by Target Games.
https://en.wikipedia.org/wiki/Mutant_(role-playing_game)
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Multiverser
Multiverser is a tabletop multi-genre role-playing game, published by Valdron Inc., in which the player character is typically an alternate version of the player himself. The player character travels to a new dimension every time he or she dies. Each dimension is governed by rules called 'biases' which determine what actions are possible or not possible in any given dimension. The dimensions, more commonly called 'worlds', may feature any setting and plot the referee can think up from swords-and-sorcery to sci-fi.
https://en.wikipedia.org/wiki/Multiverser
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The Morrow Project
The Morrow Project is a science fiction role-playing game created by Kevin Dockery, Robert Sadler and Richard Tucholka and published by TimeLine Limited. It is set after a devastating nuclear war. It was first released in the 1980s, and it still has a loyal following. The fourth edition was released as of December 15th, 2013 by Chris Garland, the head of Timeline Limited.
https://en.wikipedia.org/wiki/The_Morrow_Project
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Metamorphosis Alpha
Metamorphosis Alpha is a science fiction role-playing game. It was created by James M. Ward and originally produced by TSR, the publisher of Dungeons & Dragons. It was the first science fiction role-playing game, published in July 1976.
https://en.wikipedia.org/wiki/Metamorphosis_Alpha
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The Metabarons Roleplaying Game
The Metabarons Roleplaying Game is a role-playing game set within the mystically-inclined and oppressive space opera setting, the Jodoverse created by Alexandro Jodorowsky originally in the form of French language comic books. In the game, players play, not the Metabarons themselves, but common folk in the same universe affected by the Metabarons. Progress in the game depends heavily on adhering to a personal (and in many cases, self-created) honor code, though not one usually based on a simple good/evil or wrong/right dichotomy, and on resisting the Necrodream, representing complacency, laziness and apathy.
https://en.wikipedia.org/wiki/Metabarons_Roleplaying_Game
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Mekton
Mekton is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introduction in 1984, the most recent, Mekton Zeta (メクトン Z; a reference to the seminal mecha anime series Mobile Suit Zeta Gundam) being first published in 1994.
https://en.wikipedia.org/wiki/Mekton
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MechWarrior (role-playing game)
MechWarrior is a role-playing game set in the fictional BattleTech universe in which players can assume the roles of MechWarriors (BattleMech pilots) or other individuals in the 31st century. The game has had three editions and many expansions and adventures, the first of which was published in 1986 by FASA Corporation. In addition, numerous novels by such authors as Michael A. Stackpole flesh out the game's fictional world. There is also an animated series.
https://en.wikipedia.org/wiki/MechWarrior_(role-playing_game)
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The Mechanoid Invasion
The Mechanoid Invasion (and its source books, supplements and sequels) was the first role-playing game from Palladium Books, conceived and written by Kevin Siembieda, with contributions from Erick Wujcik.
https://en.wikipedia.org/wiki/The_Mechanoid_Invasion
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Mach: The First Colony
Mach: The First Colony is a role-playing game published by Alliance Publications in 1983.
https://en.wikipedia.org/wiki/Mach:_The_First_Colony
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Macross II: The Role-Playing Game
Macross II: The Role-Playing Game is a role-playing game published by Palladium Books in 1993. Based on the Macross II mecha OVA and manga series, the game is structured around Palladium's Megaversal damage system.
https://en.wikipedia.org/wiki/Macross_II:_The_Role-Playing_Game
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Living Steel
Living Steel was a high-tech role-playing game published by Leading Edge Games and based on their Phoenix Command game system. The rules were presented first as a box set in 1987 and then republished in a single hardbound book in 1988, but they are now long out of print and their publisher defunct.
https://en.wikipedia.org/wiki/Living_Steel
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Legionnaire (role-playing game)
Legionnaire is a role-playing game published by FASA in 1990.
https://en.wikipedia.org/wiki/Legionnaire_(role-playing_game)
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Judge Dredd (role-playing game)
Judge Dredd has been the inspiration for three role-playing game systems. These games are based on the fictional world of the Judge Dredd series from the British comic 2000AD. The first, Judge Dredd: The Role-Playing Game, was published under license by Games Workshop in the 1980s and used a rules system created specifically for the game, which resembled GW's Warhammer Fantasy Roleplay.
https://en.wikipedia.org/wiki/Judge_Dredd_(RPG)
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Jovian Chronicles
Jovian Chronicles is a science fiction game setting published by Dream Pod 9 since 1992. It introduces a complete universe for role-playing and wargaming space combat, featuring mecha, giant spacecraft and epic space battles.
https://en.wikipedia.org/wiki/Jovian_Chronicles
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Jorune
Jorune is the fictional planet used as a setting for the Skyrealms of Jorune role-playing game. The Skyrealms are the game's main setting - floating "islands" of earth levitated by mysterious crystals in the crust of an alien planet. The buildings, races, and bizarre creatures of Jorune were brought to life by the realistic artwork of illustrator Miles Teves.
https://en.wikipedia.org/wiki/Jorune
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Jeremiah: The Roleplaying Game
Jeremiah: The Roleplaying Game is a role-playing game published by Mongoose Publishing in 2005.
https://en.wikipedia.org/wiki/Jeremiah:_The_Roleplaying_Game
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Incursion
Incursion is a science fiction roleplaying game created by Richard Tucholka and published by Tri Tac Games in 1992.
https://en.wikipedia.org/wiki/Incursion
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Heavy Gear
Heavy Gear is a game universe published since 1994 by Canadian publisher Dream Pod 9. It includes a tabletop tactical wargame, a role-playing game and a lesser known combat card game (Heavy Gear Fighter). The setting is also known through the PC-game incarnations published by Activision in 1997 and 1999, developed after Activision lost the rights to the Battletech/MechWarrior series. It also spawned a 40-episodes, 3D-animated TV series in 2001, which featured a much simplified version of the universe developed in the role-playing game.
https://en.wikipedia.org/wiki/Heavy_Gear
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Halcyon (role-playing game)
Halcyon is an indie role-playing game, independently published by Neuwerld Studios among two editions. The Player Codex was released in 2008 in softcover format, replaced in 2010 by the illustrated Core Rulebook in hardcover format.
https://en.wikipedia.org/wiki/Halcyon_(role-playing_game)
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GURPS Space
GURPS Space is a genre toolkit for creating Science Fiction campaigns using the GURPS role-playing game. It performs a similar purpose as GURPS Fantasy does for Fantasy games. Rules and guidelines are provided for running games from science fantasy and space opera to hard science, creating worlds and planets and notes about aliens races.
https://en.wikipedia.org/wiki/GURPS_Space
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GURPS Cyberpunk
GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer.
https://en.wikipedia.org/wiki/GURPS_Cyberpunk
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Gamma World
Gamma World is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from Ward's earlier product, Metamorphosis Alpha.
https://en.wikipedia.org/wiki/Gamma_World
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FTL:2448
FTL:2448 is a science fiction role playing game, created by Richard Tucholka, and published by Tri Tac Games in 1982, about faster-than-light (FTL) travel with alien races. In 1985, there was an expanded edition, and in 1990, a two-volume version of the game was released. Book One covered character creation, alien races, combat, equipment, and some scenarios. Book Two included the extensive Star-System-generation system, several campaign setups, and more background information on the overall campaign. The 2000 PDF Edition includes an additional 100 pages of new material as well as starship blueprints, The Art of FTL, and additional material.
https://en.wikipedia.org/wiki/FTL:2448
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Fringeworthy
1982 (1st edition) 1984 (2nd edition)
https://en.wikipedia.org/wiki/Fringeworthy
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Fading Suns
Fading Suns is a science fiction space opera role-playing game published by Holistic Design. The setting was also used for a PC game (Emperor of the Fading Suns), a live action role-playing game (Passion Play), and for a space combat miniature game (Noble Armada).
https://en.wikipedia.org/wiki/Fading_Suns
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Ex Machina (role-playing game)
Ex Machina is a cyberpunk role-playing game published by Guardians of Order covering a range from classic cyberpunk to postcyberpunk. It exists under both the cinematic Tri-Stat dX and d20 RPG systems.
https://en.wikipedia.org/wiki/Ex_Machina_(role-playing_game)
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Etherscope
Etherscope (published by Goodman Games) is a steampunk role-playing game based on the d20 system. It uses the d20 Modern rules.
https://en.wikipedia.org/wiki/Etherscope
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Eclipse Phase
Eclipse Phase is a science fiction horror role-playing game with transhumanist themes. Futurist Anders Sandberg noted its difference from GURPS Transhuman Space was its emphasis on posthuman (rather than transhuman) characters. Originally published by Catalyst Game Labs, Eclipse Phase is now published by the game's creators, Posthuman Studios and is released under a Creative Commons license. In 2010, it won the 36th Annual Origins award for Best Roleplaying Game. It also won three 2010 ENnie awards: Gold for Best Writing, Silver for Best Cover Art, and Silver for Product of the Year.
https://en.wikipedia.org/wiki/Eclipse_Phase_(role-playing_game)
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Deadlands: Hell on Earth
Deadlands: Hell on Earth is a genre-mixing alternate history roleplaying game which combines the post-apocalyptic and horror genres. Western tropes and magitech elements are also prominent. It was written by Shane Lacy Hensley and originally published by Pinnacle Entertainment Group. As part of the original marketing campaign in August 1998, the game had a green leatherbound hardcover edition run, limited to about 750 copies.
https://en.wikipedia.org/wiki/Deadlands:_Hell_on_Earth
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The Doctor Who Role Playing Game
The Doctor Who Role Playing Game is a Doctor Who roleplaying game published by FASA in 1985. The game allows players to assume similar roles to the Doctor and his companions or as agents of the Celestial Intervention Agency.
https://en.wikipedia.org/wiki/Doctor_Who_RPG
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Diaspora (role-playing game)
Diaspora is a "Hard" Sci-fi role-playing game based on the FATE engine from Evil Hat Productions.
https://en.wikipedia.org/wiki/Diaspora_(role-playing_game)
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Darwin's World
Darwin's World, created by Dominic Covey, is a post-apocalyptic role-playing game first published under the d20 Open Game License in 2001. Originally designed as a quick adaptation of the 3rd Edition Dungeons & Dragons rules, the game has since been greatly expanded and revised and now utilizes the d20 Modern rules. Several Darwin's World books and supplements have seen print, though most support for the game is still only available in PDF format. In 2010, RPGObjects began producing game books using Pinnacle's Savage Worlds system.
https://en.wikipedia.org/wiki/Darwin%27s_World
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d20 Future
d20 Future is an accessory for the d20 Modern role-playing game written by Christopher Perkins, Rodney Thompson, and JD Wiker. It facilitates the playing of campaigns in the far future, using elements such as cybernetics, mecha, mutations, robotics, space travel, starships, and xenobiology. d20 Future is one of the most extensive of science-fiction d20 games, and has its own SRD, being a source for many other sci-fi d20 games.
https://en.wikipedia.org/wiki/D20_Future
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D6 Space
D6 Space is a generic science fiction role-playing game (RPG) based on the D6 System. Although derived, in part, from material originally presented in The Star Wars Roleplaying Game, D6 Space is published as a stand alone rulebook (not dependent upon or requiring other D6 System or Star Wars rulebooks) and is supported by its own line of supplements.
https://en.wikipedia.org/wiki/D6_Space
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Cyberspace (role-playing game)
Cyberspace is a cyberpunk role-playing game published by Iron Crown Enterprises and using a somewhat modified version of their Spacemaster ruleset. The primary setting of Cyberspace is the urban sprawl around San Francisco in the year 2090. The game was written by Tod Foley, who also worked on a number of Iron Crown's Spacemaster supplements.
https://en.wikipedia.org/wiki/Cyberspace_(role-playing_game)
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Cyberpunk 2020
Cyberpunk, mainly known by its second edition title Cyberpunk 2020, is a cyberpunk role-playing game written by Mike Pondsmith and published by R. Talsorian Games in 1988. Because of the release in 1990 of the second edition, set in a fictional 2020, the first edition is often now referred to as Cyberpunk 2013, following the fictional year, 2013, in which the game was set when it was first released in 1988. The third edition, published by R. Talsorian Games in 2005, is referred to as Cyberpunk V3.0 and is set in the same fictional timeline of all the former editions, but during the fictional 2030s.
https://en.wikipedia.org/wiki/Cyberpunk_2020
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Cybergeneration
CyberGeneration is a follow-up to the R. Talsorian's Cyberpunk 2020 role-playing game. CyberGeneration was originally published as a supplement for Cyberpunk, but later re-released as a fully featured game in its own right under the title CyberGeneration Revolution 2.0. It is set in the year 2027, 7 years after the events in Cyberpunk 2020. The game's timeline doesn't correspond with that of the later third edition of Cyberpunk, which makes no mention of any of its contents or setting elements.
https://en.wikipedia.org/wiki/Cybergeneration
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CthulhuTech
CthulhuTech is a science-fiction and horror roleplaying game created by Wildfire LLC and published by Sandstorm that combines elements of the Cthulhu Mythos with anime-style mecha, horror, magic and futuristic action. The setting is Earth in the year 2085 during a worldwide conflict known as the Aeon War, (from the Necronomicon quote: "And with strange aeons even death may die") wherein the planet has been invaded twice: once by a black-skinned manufactured alien race known as the Nazzadi who are derived from humans and who join forces with them, and then a second time by the Mi-Go, an advanced alien civilization seemingly bent on the enslavement of humanity. Aside from these conflicts, the game focuses on other factions, such as ancient cults like the Esoteric Order of Dagon that are running amok across the planet and the eldritch horrors that are rising to destroy the world as, according to the prophecies of the Cthulhu Mythos, the "stars are right" and the Great Old Ones and their servitors are returning/reawakening to reclaim the Earth. The game uses a proprietary ten-sided die (d10) system titled "Framewerk."
https://en.wikipedia.org/wiki/Cthulhutech
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Continuum (role-playing game)
C°ntinuum: roleplaying in The Yet is a science fiction role-playing game about time travel created by Chris Adams, Dave Fooden and Barbara Manui and published by Aetherco/Dreamcatcher. The Continuum also refers to a collective group of time travelers as a whole and the society they inhabit in the game.
https://en.wikipedia.org/wiki/C%C2%B0ntinuum
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Conspiracy X
Conspiracy X is a role-playing game (RPG) published by Eden Studios, Inc. The current version is based on the Unisystem, but previous versions have used GURPS and its own system. All feature the same central story.
https://en.wikipedia.org/wiki/Conspiracy_X
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The Confederate Rangers
The Confederate Rangers is a role-playing game published by SoLar-Way Games in 1989.
https://en.wikipedia.org/wiki/The_Confederate_Rangers
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Buck Rogers XXVC
Buck Rogers XXVC (sometimes written as Buck Rogers in the 25th Century) is a game setting created by TSR, Inc. in the late 1980s. Products based on this setting include novels, graphic novels, a role-playing game (RPG), board game, and video games. The setting was active from 1988 until 1995.
https://en.wikipedia.org/wiki/Buck_Rogers_XXVC
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Blue Planet (role-playing game)
Blue Planet is an environmentalist science fiction role-playing game and setting from Biohazard Games.
https://en.wikipedia.org/wiki/Blue_Planet_(role-playing_game)
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Blackwatch
Blackwatch is a role-playing game published by Different Worlds Publications in 1989.
https://en.wikipedia.org/wiki/Blackwatch
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Battlelords of the 23rd Century
Battlelords of the Twenty-Third Century is a paper and pencil science fiction role-playing game designed by Lawrence R. Sims and first published in 1990. The game's tagline is Roleplaying in a dangerous future. The Battlelords of the Twenty-Third Century license was later sold by Optimus Design Systems (ODS) to SSDC, Inc. in September 1999.
https://en.wikipedia.org/wiki/Battlelords_of_the_23rd_Century
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Alternity
Alternity is a science fiction role-playing game (RPG) published by TSR in 1998. Following the acquisition of TSR by Wizards of the Coast, the game was discontinued in 2000 as part of a broader rationalisation of TSR's business holdings, but it retains a small and devoted fanbase. Parts of Alternity as well as TSR's classic Star Frontiers game have been incorporated into the d20 Modern game, especially the d20 Future setting. The first campaign setting for the Alternity game, the Star*Drive setting, was introduced in 1998.
https://en.wikipedia.org/wiki/Alternity
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Albedo (role-playing game)
Albedo is a role-playing game based on Steve Gallacci's "Erma Felna: EDF" and "Birthright" storylines, from the funny animal comic anthologies Albedo Anthropomorphics and Critters.
https://en.wikipedia.org/wiki/Albedo_RPG
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Aftermath!
Aftermath! is a role-playing game created by Paul Hume & Robert Charette which was published in 1981 by Fantasy Games Unlimited.
https://en.wikipedia.org/wiki/Aftermath!
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After the Bomb (game)
After the Bomb is a role-playing game originally published by Palladium Books in January 1986. It uses Palladium's Megaversal system and features mutant animals – anthropomorphic and otherwise – in a post-apocalyptic setting.
https://en.wikipedia.org/wiki/After_the_Bomb_(game)
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9th Generation
9th Generation is a role-playing game published by Jeff Siadek Enterprises in 1986.
https://en.wikipedia.org/wiki/9th_Generation
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2300 AD
2300 AD is a hard science fiction tabletop role-playing game created by Game Designers Workshop, originally offered as an alternative to the space opera portrayed by the company's leading science fiction role-playing game, Traveller. In fact it was originally titled Traveller: 2300, but this caused confusion as the game used neither the rules system nor the setting of the original Traveller. The game was therefore renamed in its 2nd edition.
https://en.wikipedia.org/wiki/2300_AD